package org.pf.constructor.staff 
{
	import Box2D.Dynamics.b2DebugDraw;
	import flash.display.DisplayObject;
	import flash.display.Sprite;
	
	/**
	 * ...
	 * @author zeksa'
	 */
	public class B2DDebug extends b2DebugDraw 
	{
		
		public function B2DDebug(debugSprite:Sprite) 
		{
			//super();
			SetSprite(debugSprite);
			SetDrawScale(30);
			SetFillAlpha(0.6);
			SetFlags(b2DebugDraw.e_shapeBit | b2DebugDraw.e_jointBit);
			SetLineThickness(1);
		}
		
	}

}